Hi!
Sorry, it was asked before, couldn't find this in FAQ.
How 8 byte( double) parameters are passed to 'double' versions of OpenGL functions functions. Low 32 bit first, than high? Looking at C headers , it seems that they passed by value.
Sorry, it was asked before, couldn't find this in FAQ.
How 8 byte( double) parameters are passed to 'double' versions of OpenGL functions functions. Low 32 bit first, than high? Looking at C headers , it seems that they passed by value.
Push upper dword first, then the lower (x86 is little endian, the stack grows downward).