Hi ! :)
Enclosed game more the source code PacGges
Source code is present in the exe but I also put him in a file asm.
Any improvement is welcome.:cool:
Posted on 2003-01-29 13:28:32 by Asmgges
Hi !:)
Recompiled with SpAsm's recent version.
Should work with the other versions of Windows others than win95 / 98......
Posted on 2003-02-02 09:51:14 by Asmgges
Works fine on XP now :)
Posted on 2003-02-02 12:50:58 by Qweerdy
Hi Qweerdy :)

I thank you sincerely for this good news.:cool:

Posted on 2003-02-02 13:05:33 by Asmgges
Asmgges, game is very good, but I need to code a trainer for my lack of skill. The timing seems fast sometimes and then slow other times. Sounds are funny. :grin:
Posted on 2003-02-02 13:24:32 by bitRAKE
Hi !bitRAKE :)
Normally when pacman ate one of four strawberries which are positioned in four corners of the screen the speed of movement is multiplied by two and the speed of the small ghosts is divided by two during a certain time.
If you notice variations of speed except these phases of game it is perhaps that the speed of refreshment of your monitor in mode 640x480 is much superior to 60 hz.
I tried to limit this speed of refreshment but I was not able to make a very fine regulation having no monitor adapted.
Posted on 2003-02-02 13:50:18 by Asmgges
If you want try this modification
It is little to be better?
Posted on 2003-02-02 14:11:12 by Asmgges
Asmgges, I was able to past the first level with the previous version - lucky man I am! What makes the ghosts go away and not come back?
Posted on 2003-02-02 19:04:53 by bitRAKE

Many thanks for the new release.It works fine under XP :alright:


Posted on 2003-02-03 04:24:58 by Vortex
Hi !:)
When pacman ate a small ghost and when the cycle of eyes is ended, this small ghost does not return, I did not want too much to load game but you have all the source code and it is very easy to modify it.

Thank you for your post.

Posted on 2003-02-03 06:37:45 by Asmgges