I'm just a newbie so correct me if I am wrong.

Com is infested with dynamic object and interface creation and destruction.

For small implementations why can't objects be global and forget about the 'new' (malloc) stuff as well as its inherent 'gotchas', the free mem stuff.

I am not that experienced but I haven't seen objects or interfaces that need much memory.

Also even if one must use dynamic object creation. Isn't there a simple freeall routine to toss in before exiting the program to implement an easy clean up instead of going through the tedium of destructors.
Posted on 2003-02-01 01:17:16 by RockyJ