Is there a method to rotate a image without any floating operations?
(Including fsin/fcos.)

(not only 90', 180', 270',but also any angles)

Image quality is NOT important.

I want to rotate a image speedly.

I guess that Old DOS small demos use this method.

Help me please... :(

Thank you for reading!
Have a nice day! :)
Posted on 2003-05-16 21:42:48 by nyam
i dunno maybe one of the world transform functions shud do the trick...?
Posted on 2003-05-16 22:08:02 by AnotherWay83
Use a precalculated sin/cos table.
Posted on 2003-05-16 22:36:00 by iblis
Something by KetilO. Too bad I cannot find the thread for it.
Posted on 2003-05-16 23:09:47 by roticv