Is there an api or anything of the like that can provide me with a secure means of communication (sniffer-proof)? Or do I have to implement my own encryption system?
Posted on 2003-08-24 01:15:19 by FearHQ
Posted on 2003-08-26 21:26:30 by xkardisx
xkardisx: Exactly. SSL in asm. I'll run a search
Posted on 2003-08-27 00:14:41 by FearHQ
Nothing is sniffer proof. It's the Price you accept, when you get onto a network.
I am going to guess you want, snoop proof.

I recommend that you develope a security protocol, that you feel, gives the protection you need. Try working out a multiport scrambler technique with encryption and keep'em guessing at the NSA.

And BTW, NSA has SSL all figured out.

Regards, P1 :cool:
Posted on 2003-08-27 08:02:32 by Pone
I'm looking for something that's snoop-proof, exactly. It's pretty much to stop the casual attacker from understanding(analysing) my protocol. This is crucial in an anti-cheat program ;)
Posted on 2003-08-27 13:26:25 by FearHQ
After some thought, I've resorted to using D-H for the key exchange, and using AES (rij) for the encryption. That should be fine :)

Now off to look for a good D-H/AES implementation :)
Posted on 2003-08-28 16:04:46 by FearHQ