which procesor under this, gives You more opportunities in asm programming than x86 family?:
(or may be not, enclose your opinion)
Posted on 2004-02-19 04:08:22 by HarryTuttle
In my experience and opinion. ARM. Why? Since I don't have extra $p$a$m$ and I can access lots of free tools especially the assembler(goldroad) and practice on a free GBA emulator(VBA). :grin:

ARM Developer Suite for Windows is beyond my budget. :grin:

SPIM, the MIPS emulator is just too limited for me.


btw, does anyone know how to purchase a MIPS machine? It seems the main website mips.com doesn't even have any link on how to buy one. I think what they're trying to do is for you to contact them personally. I'm not quite sure.
Posted on 2004-02-19 04:24:03 by arkane
Ummm, S/390...

Posted on 2004-02-19 05:03:46 by S/390
Very soon I'll have to learn/code in ARM anyway :) Palm stuff.
Posted on 2004-02-19 06:55:03 by Ultrano
While it might not be the best or friendliest-to-program of all the above architectures, I think it would be most likely that I'd do ARM coding. First, because it's readily available (and you don't have to sign a contract with your blood to get the cash ;)), second because it's available in cute machines like the gameboy advance, and third because... well, the ARMs are slow enough that it makes *sense* to program them in assembly, to squeeze out extra speed.
Posted on 2004-02-19 09:26:03 by f0dder
I can do SuperH since its in my Sega Dreamcast, I can do ARM since I do possess a flash cart for my GBA, the rest I have no idea :S. Not to mention the sound CPU in Dreamcast is a 45Mhz ARM7 as well, so I have two ARMS (hehe, pun intended)
Posted on 2004-02-19 15:14:42 by x86asm
I've done ASM code for these still-in-production processors:

Microchip PIC (16xxx series)
(Intel designed) 8051
Motorola 68HC08
STMicro ST7
Cypress Encore
Posted on 2004-02-19 16:15:37 by tenkey
ARM have very interesting and clean assembler. Unfortunately ARM is too slow for serious work.
Posted on 2004-02-19 19:12:17 by JohnFound