I am searching for some asm code that generates good textures,2d water , 3d or even 4d cloud textures
the idea is to have a thread create them first when initializing in lowres, then run the thread in concurrently in to the main thread to generate finer and finer detailed, the earlier can be combined to mip/mapping
Posted on 2004-07-11 10:41:26 by daydreamer