I'm search smooth stretch algorithm or/and assembly sample :?
Posted on 2004-10-27 12:56:18 by korte
well, the most common algorithms are linear and bicubic interpolation. read about the last one here: http://astronomy.swin.edu.au/~pbourke/colour/bicubic/
Posted on 2004-10-28 03:45:09 by lifewire