Simple question of pure curiousness..

It what instance would it be usefull or desirable to describe youself as the owner of any given messagebox?

int MessageBox(
HWND hWnd, // handle to owner window
LPCTSTR lpText, // text in message box
LPCTSTR lpCaption, // message box title
UINT uType // message box style

And another question (after browsing that great Wosit site!), when they say that you are only given a single dword to list the size of your bitmap, that would mean 4 GB right?
Posted on 2001-11-29 01:42:12 by matthew

The ownership of a MessageBox() is determined by the handle passed to it. If you don't have a parent to call it, you use handle 0 (zero) and it is effectively owned by the shell. In most instances you use the handle of the main window in the application it is called from. This makes it a MODAL messagebox where the app cannot be accessed until the messagebox is closed.

Posted on 2001-11-29 03:43:56 by hutch--