Hello seniors,  :)

I have seen many applications(like nero and some keygens) which have non rectangular windows.I googled it to find that they use bitmaps as resources and make the unnecesary area invisible.I read iczelion tut but couldn't understand that how to load the bitmap in a dialog box so that only controls and bimaps are visible and not the  dialog box grey screen.please exlain !
Posted on 2006-04-14 00:13:34 by lonelyboy
a good rule is to watch and try all examples after installing masm package.
CWS example is example of using regions.
regards!
Posted on 2006-04-14 00:27:29 by Shoo
I have seen CWS examples of polygons etc but what i am talking about is bitmaps

Thanks for your reply
Posted on 2006-04-14 00:34:25 by lonelyboy
"Skin a window.zip" from Iczelion collection? ;)
Posted on 2006-04-14 01:34:11 by Shoo
Google for RegionCreator tool made by Richard de Oude. there is some info on it on The Code Project website. Also see MSDN ifo on extended regions.
Posted on 2006-04-14 01:49:56 by goppit
Hi
In the OOP section you can find a demo of a Splash window that uses window skinning http://www.asmcommunity.net/board/index.php?topic=24520.0 . In the OA32 package is a Skin demo too.

Biterider
Posted on 2006-04-14 03:23:58 by Biterider
For a *fast* create-region-from-bitmap, check out this thread: http://www.asmcommunity.net/board/index.php?topic=17519.0
Posted on 2006-04-14 03:32:57 by f0dder
Hi
In the OOP section you can find a demo of a Splash window that uses window skinning http://www.asmcommunity.net/board/index.php?


oops that was a real application ! Although from next time i have to surf this board when no one is around.  :lol:


For a *fast* create-region-from-bitmap, check out this thread: http://www.asmcommunity.net/board/index.php?topic=17519.0


Thanks it was useful but a little bit overtechnical for me  ;)
Posted on 2006-04-15 00:25:55 by lonelyboy
lonelyboy yeah sorry, it's a slight bit more advanced than some of the other methods of doing it... the advantage is that region creation even on complex bitmaps is almost instantaneous even on old hardware - the common method is dog slow, and requires precomputed regions to be usable.
Posted on 2006-04-15 06:19:30 by f0dder