I don't expect many if any to answer, but how would I create a API simmilar to DirectDraw?
Just create a DLL. Code your own export functions and export them in your .def file. Distribute the dll along with the include(header) file and the import lib.
Umm ok.
How would I make my api say draw a pixel to the screen without writing a vxd? Is it even possible.
I think I might just give up the idea completely.
if u wanna have direct access to hardware then u have to use vxd...
but take care that u shoul know to use/programm hardware from all available video boards...this will take a while..if u even make it :)
if u wanna make your API on top of directdraw or on top of windows VMM manager then u can use a simple .dll as Iczelion sugests
Bogdan
Ok, thanks guys.
For now I am just gonna use DirectX/OpenGL :)
It seems the wisest decision without wasing my life trying to make an api.