Credits and Thanks go to Giles Tran for this ( AMAPI 4.15 for free after a registration by email (3D modeler that can export to POV RAY) Amabilis has another free modeller for you besides there is allways (programming best freeware raytracer) and: very good freeware 3D modeler 2 ones on top are hot, get them as fast as you can :) i will make a more complete list of links of freeware that can be used on Game design/make on our site
Posted on 2001-03-19 20:39:00 by BogdanOntanu
I don't have the links in front me because I'm not at home... but here are the three free game engines I use... -- Free, and they'll even pay you -- Free (with source, awesome engine) (another great engine)... If none of these work, do a search for the same name, you'll get their homepage... Thanks, _Shawn Update: Corrected the links This message was edited by Shawn Bullock, on 3/22/2001 11:13:07 AM
Posted on 2001-03-22 10:09:00 by _Shawn
Now I know this is an old thread I'm reviving but its a very useful thread and I have a question related to it. Does anyone know where I can find some free 2d and/or 3d graphics resources for textures, bitmap fonts, etc. Specificially at the moment I need an animation of an explosion. 10 to 20 frames, about 32*32 pixels in size, of course anything larger and I can reduce it myself. Pretty much any format will do once I can load it Paint Shop Pro or get a screen shot of it.
Posted on 2001-06-29 10:24:00 by Zadkiel
If you have POVRay (a free download) i belive i have some explosion macro/example file done with media/interior...i belive you can tweak it to suit your needs ... as POVRay's language is more programming then grafix ;) There are also some Smoke generator macros and tree generators also all with source code ;)
Posted on 2001-06-29 20:39:00 by BogdanOntanu
Here are some good free 3d tools as well. Blender Strata Enjoy and happy coding
Posted on 2001-06-29 23:44:00 by JDog
I found a nice program "mkexpl" for rendering a 2d explosion animation. You can find it at this link, theres alot of other stuff here as well.
Posted on 2001-06-30 12:41:00 by Zadkiel