Ok, this doesn't make much sense -
I'm using Dx8, and a vertex buffer to draw lines on the screen via drawprimitive. It draws lines without any problems, but when I try to switch to triangles, or multiple lines in one DrawPrimitive command, it only draws the first line. I've allocated plenty of memory to the vertex buffer, and I've checked my code a million times over, any thoughts?
thefaxman,
We need to see the code really......
umbongo