Hello, I've tried to alter the example2\poplist sample from Hutch so that a dblclick would put the item in the clipboard.
I've tried the following code:
and it works when I debug it with ollydbg, but copies the original string when I run the program normally.
Is it because I send a message inside a message loop?
I've tried the following code:
.elseif uMsg == WM_LBUTTONDBLCLK
szText msgText,"Put your message here if you need it."
invoke SendMessage, hWin, LB_GETCURSEL, 0, 0
invoke SendMessage, hWin, LB_GETTEXT, eax, addr msgText
invoke CopyClip, ADDR msgText
;CopyClip is a proc I made that copies the string to the clipboard
; invoke MessageBox,hWin,ADDR msgText,ADDR szDisplayName,MB_OK
and it works when I debug it with ollydbg, but copies the original string when I run the program normally.
Is it because I send a message inside a message loop?
Silas,
As I heard...
"szText" Macro, writes in ".code" setion (Is it write?)
so you buf "msgText" is "READONLY" caz it's in .code section.
======
szText msgText,"Put your message here if you need it."
invoke SendMessage, hWin, LB_GETCURSEL, 0, 0
invoke SendMessage, hWin, LB_GETTEXT, eax, addr ItemBuffer
invoke CopyClip, ADDR ItemBuffer
======
so, use writable buffer, instead "msgText'.. like below
it works fine.
==
invoke SendMessage, hWin, LB_GETTEXT, eax, addr ItemBuffer
invoke CopyClip, ADDR ItemBuffer
==
As I heard...
"szText" Macro, writes in ".code" setion (Is it write?)
so you buf "msgText" is "READONLY" caz it's in .code section.
======
szText msgText,"Put your message here if you need it."
invoke SendMessage, hWin, LB_GETCURSEL, 0, 0
invoke SendMessage, hWin, LB_GETTEXT, eax, addr ItemBuffer
invoke CopyClip, ADDR ItemBuffer
======
so, use writable buffer, instead "msgText'.. like below
it works fine.
==
invoke SendMessage, hWin, LB_GETTEXT, eax, addr ItemBuffer
invoke CopyClip, ADDR ItemBuffer
==
Thanks a lot! :alright:
It's so simple, yet I never would have find it.
I'm still a newbie in asm so I didn't knew the code section was read-only. Next time, I'll do the declaration the old fashion way like I've learned instead of the ready to use vb style...
Thanks again!
It's so simple, yet I never would have find it.
I'm still a newbie in asm so I didn't knew the code section was read-only. Next time, I'll do the declaration the old fashion way like I've learned instead of the ready to use vb style...
Thanks again!