Hi all
In the last few days I've been playing arround with OpenGL. I tried to Open a simple Window using GLUT.
When I try to assemble the program I get a lots of errors like "undefined symbol: glutInit". I'm sure this is caused by my include files. I included opengl32 and glu32 and the appropiate libs (and of course all the windows-related stuff).
My OpenGL book (it contains only C-Syntax) mentiones a glut.h which should contain references to glu.h and opengl.h. Am I missing an include-file or something like that?
Thanks
In the last few days I've been playing arround with OpenGL. I tried to Open a simple Window using GLUT.
When I try to assemble the program I get a lots of errors like "undefined symbol: glutInit". I'm sure this is caused by my include files. I included opengl32 and glu32 and the appropiate libs (and of course all the windows-related stuff).
My OpenGL book (it contains only C-Syntax) mentiones a glut.h which should contain references to glu.h and opengl.h. Am I missing an include-file or something like that?
Thanks
You need GLUT include file and GLUT import library.
So glu32.inc is not the same as glut.h in C.
But where to get this libs? (ASM resources are so hard to find)
But where to get this libs? (ASM resources are so hard to find)
You have to translate glut.h to glut.inc. Here are GLUT Win32 Dll, lib and header file http://www.xmission.com/~nate/glut/glut-3.7.6-bin.zip