Hi,
how can I put resources (bitmaps, waves) in a dll (data or normal) via asm-code ?
Can you please help ?
Thanks,
(S)
how can I put resources (bitmaps, waves) in a dll (data or normal) via asm-code ?
Can you please help ?
Thanks,
(S)
Exactly the same way you do it with .exe
Hi Vaxon,
and how to do it with .exe ?
Can you please post a code example ?
Thanks,
(S)
and how to do it with .exe ?
Can you please post a code example ?
Thanks,
(S)
There are tons of examples on the net. Also check out hutch's masm package. movsd.com
Hi.
Tons of examples ?
I couldn't find one example or tutorial...
Can you post some links, please
Thanks
(S)
Tons of examples ?
I couldn't find one example or tutorial...
Can you post some links, please
Thanks
(S)
Yep, tons of examples ;) You need to use a RC file... just open the "rsrc.rc" files in the masm32 sample folders.
Sorry basik,
I don't want to link resources to my program,
I want to load a dll or exe, put a bitmap or sound to it and save it together with the resource.
I want to write a resource-hacker like program...
Can you help ?
Thanks
(S)
I don't want to link resources to my program,
I want to load a dll or exe, put a bitmap or sound to it and save it together with the resource.
I want to write a resource-hacker like program...
Can you help ?
Thanks
(S)
We had this topic only a few days ago... don't you read the forum regulary? :rolleyes:
http://www.asmcommunity.net/board/index.php?topic=7940
http://www.asmcommunity.net/board/index.php?topic=7940
Sorry bazik,
I need the reverse way.
Thanks
(S)
I need the reverse way.
Thanks
(S)
I believe there was someone here who asked the same question. I don't believe there are any tutorials, since this isn't something you have to do very often.
I'd say: study the PE format (exe and dll files are both PE format) and just modify the exe by hand. The resources should be in the ".rsrc" section. If you want to go for the "easy" way, you could just add some resources in Resource Hacker and see what happens in the exe file.
I'd say: study the PE format (exe and dll files are both PE format) and just modify the exe by hand. The resources should be in the ".rsrc" section. If you want to go for the "easy" way, you could just add some resources in Resource Hacker and see what happens in the exe file.
Thank you Qweerdy !
I will tyr your PE idea.
Thanks
(S)
I will tyr your PE idea.
Thanks
(S)