Note: This is an Actively Developed Project, NOT A TOMBSTONE.. Get involved!! Drop me an Email :) Homer@asmcommunity.net
Homer's Game Engine
Homer's GameEngine is an Open-Sourced framework / library for developing 3D Games and other Audo/Visual Applications (ie simulators, media players, networking apps, etc.)
It is written in Object-Oriented Assembly Language, using ObjAsm32/MASM.
Author: Leith Ketchell aka Homer
Co-Author: Gerhard Friedrich aka Biterider
- About Homer's GameEngine Project
- What's Inside (Internals of GameEngine)
- Where to Start (writing you own games)
- DOWNLOADS (what are you waiting for?)
Credits
Credits: Biterider - A very talented and dedicated guy, without whose hard work and endless patience this project would not exist, you made this possible (see ObjAsm32 project)